MetaRubric
Why learn about rubrics? Most people recognize the limitations of standardized testing, but may continue to rely on it because they’re not sure what to do instead. Personalized learning and project...
View ArticleLearning Engineering Project Blueprint
With support from Schmidt Futures, Playful Journey Lab collaborates with the MIT Integrated Learning Initiative (MITili) on Project Blueprint to synthesize what Learning Engineering means within the...
View ArticleWoodrow Wilson Academy Partnership
The Playful Journey Lab is co-designing curriculum and assessment for the Woodrow Wilson Academy (WWA), a new school in Cambridge, MA, that offers a competency-based master’s degree for middle and...
View ArticleShadowspect
In collaboration with the MIT Education Arcade, we are creating a game-based assessment system that gives students and teachers access to ongoing authentic assessments that measure multiple learner...
View ArticlePlayful Assessment
When we look at today’s schools as a system, it is easy to see that one important component of that system is assessment, and that in order to improve the whole system, we must have assessments that...
View ArticlePlayful India: Maker to Changemaker
India is home to 1/6th of the world’s population. It is a growing technology powerhouse and the largest democracy ever. At the cusp of a technological revolution, India brings with it unique problems...
View ArticleBeyond Dashboards
Game-based assessments (GBAs) have been shown to be a powerful context to measure students’ 21st century skills. By eliciting evidence of skills in an embedded, authentic and playful environment, they...
View ArticleExecutive Fun(ctions)
Over the last decade, the fields of psychological and cognitive science have experienced a growing interest in executive functions, a collection of higher-order cognitive functions proven critical for...
View Article
More Pages to Explore .....